Tuesday, 14 October 2008

Post 3.0.2 Spec

So with the patch going live it's time to look at how to spend all those refunded talent points and what the new bottom of the tree holds in terms of goodies.

I've decided to stick with combat swords for the moment mainly because I went all out once I had the S2 swords and had Mongoose put on both, a double Lightening Speed proc is a wonderful thing to behold and I'm not in a position to get my daggers up to the same level.

So without further ado here is the planned spec with explanation off the key points to follow.

Assassination (5 points)

5/5 Malice - Extra crit chance, key in any PvE build

Combat (51 points)

2/2 Improved Sinister Strike - SS spam for combo point building so make it cheaper
5/5 Dual Wield Specialization - Key talent for PvE builds
2/2 Improved Slice and Dice - Longer on S'n'D means more time to be able to refresh it
5/5 Precision - Key PvE talent, reduces need for hit rating
2/2 Endurance - Extra stamina and a reduced cooldown on Sprint and Evasion, very nice for soloing and possibly a heroic 15seconds of tanking a mob/boss.
2/2 Improved Kick - A personal choice mainly because I like the extra silence involved which can help the tank on a chain casting mob once Garrote has worn off.
5/5 Aggression - More damage from SS, enough said
1/1 Blade Flurry - Extra haste and a limited AoE, key in a combat build
5/5 Sword Specialization - Extra main hand hits, key talent that makes this combat swords :)
2/2 Weapon Expertise - Help reduce dodges from mobs (and to a lesser extent parries)
2/2 Blade Twisting - An interesting addition to a previous builds, but again extra damage for SS
3/3 Vitality - Quicker energy regeneration => more dps
1/1 Adrenaline Rush - Double the energy regeneration, not sure yet how this stacks with Vitality, time for some homework there.
5/5 Combat Potency - Extra energy, procs fairly regularly with a quick off hand weapon
1/1 Surprise Attacks - Make sure that Kidney Shot always hits home
2/2 Savage Combat - Raid support talent, just need to ensure that deadly poison stacks don't fall off.
5/5 Prey on the Weak - Increased damage for 100% of your dps time in raids (assuming bosses don't get heals)
1/1 Killing Spree - Another limited AoE or single target burst damage

Subtlety (5 points)

5/5 Relentless Strikes - Must have talent, see here

I'm holding off on a full 80 point talent tree, as it's already been said by Ghostcrawler that there's still some adjusting to do between now and the expansion release and almost certainly some more balancing to be done once the expansion hits.

Plus there's the whole dual spec detail to come with a decision on whether to have a PvE and a PvP spec, or a trash killing and boss killing spec, or a soloing and an instancing spec.

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